Beginning Math and Physics for Game Programmers

Beginning Math and Physics for Game Programmers
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Beginning Math and Physics for Game Programmers
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Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly sophisticated technology. Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion designers need to improve their level of game development.


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Product Id 1286538
User Reviews and Ratings 3 (1 ratings) 3 out of 5 stars
UPC 752064713906

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