Understanding DCOM [Paperback - Used]

Understanding DCOM [Paperback - Used]
Understanding DCOM [Paperback - Used]
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CONDITION - USED - Pages can include limited notes and highlighting, and the copy can include "From the library of" labels or previous owner inscriptions. Accessories such as CD, codes, toys, may not be included. Perfect for C++ developers who want to get started with COM DCOM servers, clients, objects, interfaces, threading, and more Using the C++, MFC, and Active Template Library (ATL) Designing interfaces using MIDL Extensive examples and sample applications The practical, easy-to-understand guide to Microsoft's Distributed COM Microsofts Component Object Model isnt nearly as complex as you may think Understanding DCOM cuts through the confusion, showing experienced Windows C++ developers exactly how to plan, build, and deploy Distributed component applications. William Rubin and Marshall Brain first reduce DCOM to its essentials as a straightforward system for building reusable components. Next, using extensive examples and sample code, they demonstrate exactly how to implement and test sophisticated DCOM-based distributed applications. Discover how DCOM objects, proxy/stubs, servers, interfaces, and other elements fit together into a coherent whole. Learn the relationship of DCOM to COM, OLE, and competing technologies. Create COM classes, interfaces, connection points, and Singleton objects. Rubin and Brain demonstrate and compare all three leading approaches to DCOM development: usi

Understanding Com+, Used [Paperback]


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Last updated: 2024-10-27 03:16:35
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Product Id 1329897
User Reviews and Ratings 3 (1 ratings) 3 out of 5 stars
UPC 466993658725

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CONDITION - USED - Pages can include limited notes and highlighting, and the copy can include "From the library of" labels or previous owner inscriptions. Accessories such as CD, codes, toys, may not be included.<br><br>Perfect for C++ developers who want to get started with COM DCOM servers, clients, objects, interfaces, threading, and more Using the C++, MFC, and Active Template Library (ATL) Designing interfaces using MIDL Extensive examples and sample applications The practical, easy-to-understand guide to Microsoft's Distributed COM Microsofts Component Object Model isnt nearly as complex as you may think Understanding DCOM cuts through the confusion, showing experienced Windows C++ developers exactly how to plan, build, and deploy Distributed component applications. William Rubin and Marshall Brain first reduce DCOM to its essentials as a straightforward system for building reusable components. Next, using extensive examples and sample code, they demonstrate exactly how to implement and test sophisticated DCOM-based distributed applications. Discover how DCOM objects, proxy/stubs, servers, interfaces, and other elements fit together into a coherent whole. Learn the relationship of DCOM to COM, OLE, and competing technologies. Create COM classes, interfaces, connection points, and Singleton objects. Rubin and Brain demonstrate and compare all three leading approaches to DCOM development: usi

Title: Understanding DCOM ISBN10: 0130959669 EAN: 9780130959669 Author: William Rubin; Marshall Brain CONDITION - GOOD - Pre-Owned - Pages can include limited notes and highlighting, and the copy can include 'From the library of' labels or previous owner inscriptions. Accessories such as CD, codes, toys, may not be included.


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